Initial concept for the Sewers.

Initial concept for the Sewers.

Artwork done later during production and then used as illustration for the Codex of the area.

Artwork done later during production and then used as illustration for the Codex of the area.

During production I've worked on many linearts to help the 3d environment team to dress the areas.

During production I've worked on many linearts to help the 3d environment team to dress the areas.

During production I've worked on many linearts to help the 3d environment team to dress the areas.

During production I've worked on many linearts to help the 3d environment team to dress the areas.

Lineart made for the mechanism in the Sewers' levels

Lineart made for the mechanism in the Sewers' levels

Early pre-production concepts for the Sewers.

Early pre-production concepts for the Sewers.

Early pre-production concepts for the Sewers.

Early pre-production concepts for the Sewers.

Lineart made for the Sewer's boss arena.

Lineart made for the Sewer's boss arena.